WebYoung Minerva forma. Since Young Minerva is going to be in the new hall of forms I was thinking of using the free forma soul to get her since she is a strong unit and I like her, I was aiming for this build. However I have some doubts: mine is currently +5/+4 and if get the forma i'd have to spend 1900 grails for 4 copies (not cheap), I could ... WebFeb 7, 2024 · Passive B: A/D Near Trace 3. Passive C: Atk Smoke 4 / Preference. Sacred Seal: Atk/Def Solo / Sturdy Blow. After far too much wait, Fallen Gustav has finally entered Feh as an exceptional Axe Cavalier with a great statline and personal weapon. Headsman Glitnir accelerates Gustav’s special cooldown while penalizing the foes during his attacks ...
S/D Near Trace 3: Best Fodder, Best Units to Inherit Fire …
WebAttack Defense Near Trace is a type B passive skill introduced in Fire Emblem Heroes. It can be learned without inheriting by Catria (Azure Wing Pair). WebA/R Far Trace 3. Enables【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】. After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. batman villains drawing
Feh Definition & Meaning YourDictionary
WebSpeed/Resistance Far Trace (Japanese: 速さ魔防の遠影 Speed/Magic defense far image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are S/R Far Trace 1, S/R Far Trace 2, and S/R Far Trace 3 in order from lowest to highest. Units with an S/R Far Trace skill drop their target's Speed and … WebThe Atk Debuff is EP focused, while Trace only works on PP. There's probably a mixed phase ranged cav or mixed phase ranged flier who makes good use of it, but none come to mind. On the other hand, it's a Trace skill. The worst Trace is better than the next best thing, and any offensive ranged flier or cav would love to have it, even if there's ... WebA/D Near Trace 2. During combat. 120. Effects. Enables【Canto (Rem. +1)】. Inflicts Atk/Def-2 on foe during combat. 【Canto (Rem. +1)】. After an attack, Assist skill, or structure destruction, unit can move spaces equals any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.) batman vs bane animated